custom super mario world level

31
August 2009
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My first real attempt at making a Super Mario World custom level. I used a tool called Lunar Magic and a SNES ROM file.

I wanted to design a rather compact level, but from what I can tell, there’s a limit to the number of sprites you can generate per screen and since the level I made consist of 3 screens, I needed to recycle most the sprites. You’ll see how I managed in the video.

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